National Repository of Grey Literature 220 records found  1 - 10nextend  jump to record: Search took 0.00 seconds. 
The Simulation of Effect of MR Pulse Sequences on the Measurement Object Temperature
Kosková, Markéta
This paper deals with a heating tissues problem of the measured object in magnetic resonance. This is the consequence of using MRI pulse sequences. At the beginning of this paper is introduction to this topic and the ways of gathering the data necessary for the further processing. In experimental part of this paper the program for object heating simulation in MRI is proposed. This should help with planning the sequences so the researcher does not have to wait for the object to cool down, and also create the better conditions for the experimental animals to survive the process.
Multilayer neural network
Kačer, Petr ; Klusáček, Jan (referee) ; Jirsík, Václav (advisor)
Bachelor's thesis describes the basics of issue of multilayer neural networks and explains principle of backpropagation algorithm. Next part of thesis is about development of a software for learning and testing multilayer neural networks and describes its graphical user interface. Last part of thesis is dedicated to tutorial examples and practical demonstrations of multilayer neural network usage.
Sudoku - algorithmization of solution
Buchta, Martin ; Sekora, Jiří (referee) ; Mézl, Martin (advisor)
In this paper, we present an overview of techniques that can be used by people to solve a Sudoku Puzzle. The individual algorithms were theoretically described using real tasks and were implemented on this basis to appropriate graphical user interface in Matlab with the possibility of webcam task loading.
WordNet Database User Interface Innovation
Kopřiva, Adam ; Jaša, Petr (referee) ; Chmelař, Petr (advisor)
This thesis considers innovations of graphical user interface for JWord 3.0. It's a program, which works with electronic lexical database of English - WordNet. The words in this database aren't sorted in the alphabetical order like in usual dictionaries, but they are grouped to synonymic groups. These groups are then connected with different semantic relations. During the implementation design I have focused mainly on the speed of searching for informations about the entered word. This lead to the change of searching engine from searching in files to querying database. The resulting program is composed of two parts - program and graphical user interface. Program interface works with MySQL WordNet 3.0 database. User interface then shows meanings of the entered word and relations to other words (synonyms, antonyms, hyponyms, hypernyms).
Creation of the Graphic Library for VST Plug-Ins
Dufka, Filip ; Kříž, Petr (referee) ; Přikryl, Lubor (advisor)
Master‘s thesis covers use of graphical user interface in audio plug-ins. In first part structure and rendering techniques of audio plug-ins graphical libraries are described. Their efficiency and their way of memory utilization is questioned. Next part puts these techniques in comparison with the state of the art methods used in computer graphics and gaming industry. Their possible use in audio graphical interafaces is analyzed. In the following part, thesis finds solutions to uneffective methods in frequently used situations by presenting deferred shading into audio parameter editor with the goal of photorealistic rendering. Second introduced technique of „Knob Normal Maps“ reduces number of images needed for rendering of turning knob from hundereds to six with comparable results. Goal of diploma thesis was to create graphical library. Graphical library with name RealBox was created, and introduced techniques are the core features. Library reduces work needed to achieve graphical user interfaces for 2D and 3D cases of use. Full class and method documentation for RealBox library was assembled. Library was tested during creation of three VST plugins, with different approaches and emphasis on quick work and fine rendering. Graphical library offers new, faster way of creating audio plug-in interfaces.
Chess Program with Various Chess Variations
Mydliar, Ján ; Křena, Bohuslav (referee) ; Rozman, Jaroslav (advisor)
The main task was create a program allowing human play against the computer and computer to computer with the option selected variants of chess. To start work describes algorithms for playing games and their various features. The following is a copy of selected options, evaluation function, the changes on top of the program and the graphical user interface.
GUI for Handling Genetic Programming Chromozome
Staurovská, Jana ; Žaloudek, Luděk (referee) ; Jaroš, Jiří (advisor)
The main goal of this thesis is to create a program for manipulation with genetic programming chromosomes, which should allow export to a vector graphics format, moving of gates, their colouring and other graphical operations, and will work on different operating systems (mainly Microsoft Windows and Linux). For better understanding, the basic principles of cartesian genetic programming are described in theoretical part.
Computational Tool for Gas Flow Modeling through the Piston Assembly
Vitteková, Zuzana ; Dlugoš, Jozef (referee) ; Raffai, Peter (advisor)
The main topic of this bachelor’s thesis is to create a graphical users interface (GUI) in Matlab, facilitating the entry of input parameters for the calculation of the gas flow through the piston assembly and its evaluation. The first part is dedicated to the theory of piston rings followed by an introduction into the gas flow problematics. The second part concerns the procedure of creating the aforementioned GUI.
System for Automatic Calibration of a Robotic Tool
Šála, David ; Chromý, Adam (referee) ; Žalud, Luděk (advisor)
This Master's thesis describes the design and implementation of an experimental sample for automatic calibration of a robotic tool using machine vision methods under the auspices of the company SANEZOO EUROPE s.r.o. It deals with the analysis of all used methods of performing TCP calibration, on the basis of which it is implemented. The application is based on the Point-counterpoint method, where the robot is guided against the calibration point from three different directions, all perpendicular to each other. The calibration point is set using the ArUco marker. In order to detect the endpoint are used images from two cameras that are at the right angles to each other. Using conventional computer vision methods and an HSV filter, the endpoint of the instrument is found in the images and is guided to the calibration point. From the obtained coordinates, the searched endpoint of the robotic tool in the robot coordinates is found using the optimization method Particle Swarm Optimization. This application, therefore, performs TCP calibration in a fast time, thus reducing production downtime almost without human intervention.
AeroWorks: Graphic User Iterface for Autopilot
Duryagina, Viktoriya ; Dittrich, Petr (referee) ; Chudý, Peter (advisor)
The objective of the bachelor thesis is to design a graphical user interface for autopilot control system. The first chapter is dedicated to automatic flight control system theory overview. The next part discusses the user interface requirements and human-computer interaction problems. Subsequently, the design process and the development of new user interface are described. The final solution is implemented in the SimStar simulator.

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